Exercise 3.1 · Q4: Construct a matrix from a rule for
Construct a matrix, , whose elements are given by:
(i) (ii) (iii)
(i)
(ii)
(iii)
Want the reason behind every step, the basics and the checks?
A rule such as is a recipe that turns each address into a number. A matrix has exactly four addresses: , , , . So we substitute each pair into the rule, one at a time, and place the result at that address: row , column .
- Given
- Three rules for ; the matrix is , so (row) and (column).
- To find
- The matrix for each rule.
- Plan
- For each rule: (1) write down the four addresses; (2) substitute each one, keeping as the row number and as the column number; (3) assemble the matrix.
Basics you need
A matrix is The first subscript is the row, the second the column. Basics: rows, columns and the address
To find from a rule, put and everywhere and appear, then simplify. Brackets first, then powers, then division. Basics: working with equations
means: add first, then square the sum. For example , which is not .
The textbook builds a matrix this way in Example 3. Lesson: what a matrix is
Part (i):
Compute the four entries
Each entry uses its own address: is row 1, column 2, so , . Because , swapping and does not change the value, so here. We still compute both, since in general they differ (see Part (ii)).Brackets first: add , then square, then halve. Basics: substitutionAssemble the matrix
Place each value at its address, row 1 on top:
Row 1 holds and row 2 holds . The matrix is unchanged by reflection in its diagonal, a pattern called symmetric that the chapter studies in Section 3.6.
Part (ii):
Compute the four entries
Here the order of and matters: has the row number on top and the column number underneath. So but . Mixing up the subscripts would swap these two entries and give the wrong matrix. Every is 1 or 2, never 0, so no division by zero can occur.Assemble the matrix
Unlike Part (i), the entries above and below the diagonal are different ( and ), because changes when and are swapped: it becomes its reciprocal.
Part (iii):
Compute the four entries
Inside the bracket the column number is doubled before adding: , not . For : , , so and . For : , , so and . The two off-diagonal entries differ because and play different roles.Assemble the matrix
Moving one step right (column up by 1) adds 2 inside the bracket; moving one step down (row up by 1) adds only 1. That is why the entries grow faster along a row than down a column.
(Textbook answer: the same three matrices.)
In Part (iii), means , so ; with , ✓. In Part (ii), every entry times its column number gives its row number: (row 1) and (row 2) ✓. In Part (i), the entries add to , and ✓.
- Swapping and . In Part (ii) that gives , , the wrong matrix.
- Expanding as . , not .
- Reading as . Only is doubled.
- Placing an entry at the wrong address, for example writing in row 1.
- To build from a rule, list every address , substitute, and place each value at row , column .
- If the rule is unchanged when and swap, then and the matrix is mirror-symmetric about its diagonal.
Every fact used, and where it comes from
| Fact | Used in | Source |
|---|---|---|
| has in row , column | All parts | Section 3.2.1 and its Note (Lesson: what a matrix is) |
| Building a matrix from a rule for | All parts | Example 3 |
| Symmetric pattern | Part (i), Step 2 | Section 3.6 (Lesson: symmetric matrices) |
| All twelve entries | All parts | Recomputed in the site's verification script |
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