Section 12.2 · Furniture dealer: Furniture dealer: maximise
A furniture dealer deals in only two items–tables and chairs. He has Rs 50,000 to invest and has storage space of at most 60 pieces. A table costs Rs 2500 and a chair Rs 500. He estimates that from the sale of one table, he can make a profit of Rs 250 and that from the sale of one chair a profit of Rs 75. He wants to know how many tables and chairs he should buy from the available money so as to maximise his total profit, assuming that he can sell all the items which he buys.
Let the dealer buy tables and chairs. His profit is .
Maximise subject to
Draw the lines (graph):
through and ;
through and .
At : and are true, so shade the side of each line that contains the origin. With , the feasible region is OABC (shaded). It is bounded.
At B, subtracting from gives , so , .
The region is bounded, so the largest value in the table is the maximum of .
Maximum at : the dealer should buy 10 tables and 50 chairs, for a maximum profit of Rs 6250.
Want the reason behind every step, the basics and the checks?
Everything the dealer can choose is one pair of numbers : how many tables and how many chairs. Each limit (money, space, no negative amounts) is a straight-line inequality, so it keeps one side of a line on a graph, and the pairs that obey every limit form a closed polygon, the feasible region. The profit is linear, and a linear function on a bounded polygon is largest at a corner. So we only have to find the four corners and compare the profit at each.
- Given
- Money: at most Rs 50,000. Space: at most 60 pieces. A table costs Rs 2500 and earns Rs 250 profit; a chair costs Rs 500 and earns Rs 75 profit. Everything bought is sold.
- To find
- How many tables and chairs to buy for the largest total profit, and that profit.
- Plan
- (1) Name the unknowns. (2) and (3) Write the money and space limits as inequalities. (4) Write the profit . (5) and (6) Draw each line and choose its side. (7) Shade the feasible region. (8) Find its corners. (9) Work out at each corner. (10) Pick the largest.
Basics you need
"At most 60" means ; "has Rs 50,000 to invest" means the spending is . Basics: at most and at least
For , put to get and to get , then join them. Basics: where a line meets the axes
Put a point not on the line, usually , into the inequality. True: shade its side. False: shade the other side. Basics: one side of a line
The points that obey every constraint, including and , are where all the shaded sides overlap. Basics: where the shadings overlap
A corner is a point of the region where two boundary lines meet; find it by solving their two equations together. Basics: a corner solves two equations
A region is bounded if a circle can be drawn round it. On a bounded region has a maximum and a minimum, each at a corner point (Theorem 2, Section 12.2.2). Basics: bounded or not
Solution
Name the unknowns
Let be the number of tables and the number of chairs that the dealer buys. Neither can be negative:
Every plan the dealer could follow is described completely by the two numbers and , so these are the unknowns (the book calls them decision variables). The conditions , are not written in the story, but a negative number of chairs makes no sense; the book calls them the non-negative constraints and always includes them.The money (investment) constraint
tables cost rupees and chairs cost rupees. Together they cannot exceed Rs 50,000:
Dividing every term by 500:
"He has Rs 50,000 to invest" sets an upper limit on what he spends, so the total cost is at most 50000, which is "". Dividing both sides of an inequality by a positive number keeps its direction, and the smaller numbers are easier to graph: , , .The space (storage) constraint
Each table and each chair takes one storage place, and there are at most 60 places:
The number of pieces bought is , and "storage space of at most 60 pieces" means this is at most 60. Note that money alone would allow 100 chairs (), but space allows only 60, so both limits matter.The profit (objective function) and the whole problem
Each table earns Rs 250 and each chair Rs 75, so the total profit is
The dealer's problem is therefore the linear programming problem
The quantity to make as large as possible is the profit, and it depends on and only through : a linear objective function. Together with the linear constraints from Steps 1 to 3, this is exactly the form the book calls a linear programming problem (Section 12.2.1).Draw the line and choose its side
Put : , so . Put : . The line passes through and .
Test in : is true. So we keep the side of the line that contains the origin.
A linear inequality is satisfied on one whole side of its boundary line (together with the line itself, because of the "" in ""). One test point decides which side; the origin is the easiest because every term becomes 0.Draw the line and choose its side
Put : . Put : . The line passes through and .
Test in : is true. Again we keep the origin's side.
Same method. For any "" constraint with a positive number on the right, the origin's side is the one kept.Shade the feasible region
The constraints and keep only the first quadrant. The part of the first quadrant on the origin's side of both lines is the quadrilateral OABC in the graph.
The feasible region OABC (shaded) for the dealer: tables across, chairs up. One unit along the -axis is drawn 1.4 times as long as one unit along the -axis, so that both lines fit. The corners are O(0, 0), A(20, 0), B(10, 50) and C(0, 60). For example, is feasible, while is not: , so it needs more money than he has. OABC is bounded: it fits inside a circle about O of radius 61, since every corner is at most 60 from O.
The feasible region is the set of points obeying all four constraints at once, so it is the overlap of the four kept sides. Every point of it is a possible plan; every point outside breaks at least one limit. Knowing that it is bounded matters for the last step.Find the corner points
O : where the two axes meet.
A : where meets the -axis. (The other line meets the -axis at , but there , so that point is not in the region.)
C : where meets the -axis. ( is not in the region: .)
B: where the two lines cross. Subtract the equations:
and then . So B is . It obeys every constraint: , , and .
A corner is a point of the region where two boundary lines meet. Four lines (two constraint lines and two axes) give six crossing points, but only four of them lie in the region; and break the other constraint, so they are not corners. B is not easy to read accurately off a graph, so we solve the equations.Work out at each corner
Corner point (in Rs) O A B ← largest C These are the only candidates: by Theorem 1, if has a largest value on the region, it occurs at a corner point. The book calls the largest value in this table and the smallest .Conclude
The region OABC is bounded, so by Theorem 2 the largest value in the table is the maximum of on the whole region: at B.
So the dealer should buy 10 tables and 50 chairs; his profit is then Rs 6250, the most possible. The numbers are whole numbers, as they must be, and the plan uses all the money and all the space: and .
The book's first guesses fit the table: tables only gives 20 tables and Rs 5000 (corner A), chairs only gives 60 chairs and Rs 4500 (corner C). Mixing at B beats both. Steps 5 to 10 are the book's Corner Point Method: (1) find the region and its corners, (2) evaluate at each, (3)(i) for a bounded region take the largest and smallest values. For an unbounded region, step 3(ii), the book adds an open half-plane test. It prints the test as items 4(a) and 4(b), directly after step 3(ii), and Example 4 refers to it as "Step 3(ii)". It is not needed here, because OABC is bounded.
Maximise subject to , , , . The feasible region is the bounded quadrilateral with corners , , , , and
The dealer should buy 10 tables and 50 chairs, for a maximum profit of Rs 6250. (Textbook answer: maximum profit Rs 6250 at , i.e. 10 tables and 50 chairs.)
Steps 1 to 4 write the problem from the story (formulation). That step is in the book but not examined: the current CBSE syllabus no longer lists it. Solving the problem by the graph, Steps 5 to 10, is examined.
Cost of the plan: rupees, exactly the money available; pieces: , exactly the space.
Moving away from B along an edge lowers the profit: is on and gives ; is on and gives . Both are less than 6250 ✓.
A computer check of all 851 whole-number pairs in the region found the largest profit 6250, at only ✓.
- Taking or as corners. They are where a line meets an axis, but each breaks the other constraint, so they are outside the region.
- Writing "" for "at most". "At most 60" and "has Rs 50,000" are upper limits: "".
- Forgetting , . Without them the region is not closed off and has no corners O, A, C.
- Reading B off the graph. Solve and together; a guess such as gives the wrong profit.
- Stopping at ", ". The question asks what the dealer should buy: say 10 tables and 50 chairs, profit Rs 6250.
- Formulating an LPP: name the unknowns, turn each limit into a linear inequality (with ), and write the quantity to optimise as .
- Corner Point Method: draw each line from its axis points, shade, find every corner (solve two equations where needed, and check the point in every constraint), make the table of , and pick the best value.
- For a bounded region the largest value in the table is the maximum, and the smallest is the minimum. The same steps solve Example 1.
Every fact used, and where it comes from
| Fact | Used in | Source |
|---|---|---|
| Non-negative constraints , | Step 1 | Section 12.2.1 (Lesson) |
| "At most" gives ""; investment and storage constraints | Steps 2, 3 | Section 12.2.1 (Basics) |
| Objective function, constraints, linear programming problem | Step 4 | Section 12.2.1, definitions |
| A line from its axis points; a test point chooses the side | Steps 5, 6 | Class XI, Linear Inequalities (Basics, Basics) |
| Feasible region; feasible and infeasible solutions | Step 7 | Section 12.2.2 (Basics) |
| Bounded: can be enclosed within a circle | Step 7 | Section 12.2.2, footnote to Theorem 2 (Basics) |
| Corner point: a point of the region where two boundary lines meet | Step 8 | Section 12.2.2, footnote to Theorem 1 (Basics) |
| Theorem 1: an optimal value occurs at a corner point | Step 9 | Section 12.2.2 |
| Theorem 2: on a bounded region, maximum and minimum exist at corners | Step 10 | Section 12.2.2 |
| Corner Point Method (its steps 1, 2 and 3(i)) | Steps 5 to 10 | Section 12.2.2 (Lesson) |
| All values | Steps, Check | Recomputed with exact fractions in the site's verification script |
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